The world dispatches it when a scene and its systems are ready.
Event name: SceneLoaded from dacha/events.
SceneLoaded
dacha/events
Current event target
The scene that was loaded.
Function to stop the event propagation
Target of the event
Type of the event
The world dispatches it when a scene and its systems are ready.
Event name:
SceneLoadedfromdacha/events.