The world dispatches it when a scene has stopped being the active scene.
Event name: SceneExited from dacha/events.
SceneExited
dacha/events
Current event target
The scene that was exited.
Function to stop the event propagation
Target of the event
Type of the event
The world dispatches it when a scene has stopped being the active scene.
Event name:
SceneExitedfromdacha/events.