The world dispatches it when a scene has been destroyed.
Event name: SceneDestroyed from dacha/events.
SceneDestroyed
dacha/events
Current event target
The scene that was destroyed.
Function to stop the event propagation
Target of the event
Type of the event
The world dispatches it when a scene has been destroyed.
Event name:
SceneDestroyedfromdacha/events.