Makes an already loaded scene the active one. Dispatch it on the world.
Event name: EnterScene from dacha/events.
EnterScene
dacha/events
Optional
Destroys the scene you leave.
true
Current event target
The id of the scene to enter.
Function to stop the event propagation
Target of the event
Type of the event
Makes an already loaded scene the active one. Dispatch it on the world.
Event name:
EnterScenefromdacha/events.