OptionaldebugThe color of the collider in the debug view of the editor.
Turns the collider off.
OptionalheightThe distance between the centers of the two round ends. The full height is
height + 2 * radius.
The collision layer. Layers decide which colliders collide.
Moves the shape away from the position of the actor.
OptionalradiusThe radius of the round ends.
The shape type. It decides which size fields the config has.
Options for a vertical capsule collider.