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    Class GameStatsMeter

    Measures the frame rate and the number of actors.

    The system sends the results in the GameStatsUpdate event on the world.

    Options:

    • frequency: how often to send the event, in seconds. The default is 1.

    Hierarchy (View Summary)

    Index
    systemName: string

    The name the configuration uses for the system.

    DefineSystem sets it, so a game usually does not assign it.