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    Type Alias InterpolationMode

    InterpolationMode: "interpolate" | "extrapolate"

    How Interpolation smooths the movement.

    • interpolate blends between the last two fixed steps. It adds up to one fixed step of visual delay.
    • extrapolate moves the actor forward from the latest step by the velocity of its RigidBody. It adds no delay, but can overshoot on impact.