OptionalblendingBlending mode for rendering
OptionalcolorColor tint applied to the sprite
OptionaldisabledWhether the sprite is disabled and should not render
OptionalfitHow the texture should fit within the sprite bounds
OptionalflipWhether to flip the sprite horizontally
OptionalflipWhether to flip the sprite vertically
OptionalheightHeight of the sprite in pixels
OptionalopacityOpacity from 0 (transparent) to 1 (opaque)
OptionalsliceNumber of frames in the sprite sheet
OptionalsortingSorting layer name for rendering order
OptionalsortCenter point for sorting calculations
OptionalsrcPath to the texture image file
OptionaltextureTexture sampling offset in pixels. Only applies to fit: 'repeat'.
With flipX/flipY the tile is mirrored, so a positive offset scrolls in
the mirrored direction.
OptionalwidthWidth of the sprite in pixels
Options for Sprite.