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    Interface MeshConfig

    Options for Mesh.

    Index
    blending?: "normal" | "addition" | "subtract" | "multiply"

    Blending mode for rendering

    color?: string

    Color tint applied to the mesh

    disabled?: boolean

    Whether the mesh is disabled and should not render

    flipX?: boolean

    Whether to flip the mesh horizontally

    flipY?: boolean

    Whether to flip the mesh vertically

    height?: number

    Height of the mesh in pixels

    material?: MaterialConfig

    Material describes a shader and its options applied to a texture (optional).

    opacity?: number

    Opacity from 0 (transparent) to 1 (opaque)

    slice?: number

    Number of frames in the sprite sheet

    sortingLayer?: string

    Sorting layer name for rendering order

    sortOffset?: Point

    Center point for sorting calculations

    src?: string

    Path to the texture image file

    width?: number

    Width of the mesh in pixels