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    Interface CharacterBodyConfig

    interface CharacterBodyConfig {
        disabled?: boolean;
        groundSnapDistance?: number;
        maxRecoveries?: number;
        maxSlides?: number;
        maxSlopeAngle?: number;
        motionMode?: CharacterMotionMode;
        skinWidth?: number;
        upDirection?: Point;
    }
    Index
    disabled?: boolean
    groundSnapDistance?: number
    maxRecoveries?: number
    maxSlides?: number
    maxSlopeAngle?: number
    motionMode?: CharacterMotionMode
    skinWidth?: number
    upDirection?: Point