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    Interface TransitionConfig

    A transition from one state to another. It fires when all its conditions are true. If several transitions can fire, the first one in the list wins.

    Index
    conditions: ConditionConfig[]

    The conditions. A transition without conditions fires as soon as time allows.

    id: string

    An identifier for the transition. The editor creates it.

    state: string

    The id of the state to switch to.

    time: number

    When the transition can fire, in plays of the timeline. 0 means at any moment. 1 means only after the timeline has played once.